Built for Production

The comprehensive pipeline management solution for modern game and VFX studios

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333 Studios
by 333 Studios
Trinity Dashboard

Project Progress

Overall65%
Project RetrievalGame Project

Powering the world's best product teams

From indie studios to established enterprises

PathGames logo
Daloar logo
CindersProd logo
333Studios logo
PathGames logo
Daloar logo
CindersProd logo
333Studios logo
PathGames logo
Daloar logo
CindersProd logo
333Studios logo
PathGames logo
Daloar logo
CindersProd logo
333Studios logo
Join the leading studios using Trinity to transform their pipelines
Why Trinity?

Disruptive Innovation for Modern Studios

Trinity redefines what's possible in production pipelines, with revolutionary capabilities that transform how studios create

Industry-Specific Design

Purpose-Built for Production

Unlike generic tools, Trinity is crafted exclusively for game and VFX production workflows

AI-Powered Production

ATLAS Intelligence

Predictive analytics and creative assistance that transforms how studios operate

Role-Based Interface

Adaptive Experience

The interface transforms based on who you are, showing only what's relevant to your role

Unified Collaboration

Seamless Communication

Contextual messaging and integrated video calls that keep your team in perfect sync

Intelligent Asset Management

Asset Processing Pipeline

Automated optimization, conversion, and implementation of assets across your pipeline

Script to Task Conversion

Automated Task Generation

Instantly transform scripts and design documents into structured, assignable tasks

Streamlined Delivery

Build Automation

Effortless build generation and platform deployment with comprehensive tracking

Comprehensive Control

Studio Management

Complete oversight of resources, talent, and operations in one unified system

Elegant Client Experience

Client Portal

A beautiful, branded space for clients to review, approve, and collaborate

End-to-End Mocap

Motion Capture Suite

Comprehensive tools for planning, capturing, processing, and implementing motion data

No-Code Workflows

Visual Automation

Create powerful automation pipelines with an intuitive node-based visual editor

Seamless Connections

Deep Integration

Native integration with industry-standard tools and customizable API access

Industry-Specific Design

Purpose-Built for Production

Trinity isn't just another project management tool—it's built from the ground up for the unique demands of game and VFX production.

Specialized project templates for games, cinematics, and trailers

Industry-specific workflows and terminology

End-to-end pipeline coverage from concept to delivery

Built by production veterans who understand your challenges

Meet ATLAS

Advanced Technology for Logistics Automation and Studio Intelligence

Intelligent systems that optimize workflows and enhance studio operations

ATLAS

Advanced Technology for Logistics Automation and Studio Intelligence

Intelligent systems that optimize workflows and enhance studio operations

Predictive Analytics

Forecast project timelines and resource needs based on historical data

Timeline Forecasting
Resource Allocation
Risk Assessment
Performance Metrics

Creative Assistant

AI-powered creative recommendations for narrative, visual design, and gameplay

Concept Generation
Style Matching
Narrative Suggestions
Reference Library

Workflow Automation

Automate routine tasks and optimize production pipelines

Task Generation
Process Optimization
Automated QA
Code Assistance

Production Assistant

AI-powered assistant that helps manage day-to-day production tasks

Daily Briefings
Natural Language Interface
Smart Search
Contextual Suggestions

Script Analysis & Auto Task Creation

ATLAS automatically converts scripts into structured production tasks

* This is a demonstration of ATLAS capabilities in the Trinity Desktop app. No actual analysis is being performed.

Script

Script Analysis

ATLAS will analyze your script to identify characters, locations, props, VFX requirements, and more. Then automatically generate production tasks based on the analysis.

Intelligent Script Analysis

Extract characters, scenes, props, and other elements from screenplay documents to automatically generate production tasks.

Automated Task Creation

Transform creative documents into structured production pipelines with dependencies and resource requirements.

Complete Pipeline Solution

Comprehensive Feature Set

Trinity provides all the tools you need to manage complex game and VFX production pipelines

Project Management

Comprehensive tools for managing all aspects of game and VFX production

Flexible Project Structure

Organize complex projects with customizable hierarchies, subprojects, and inheritance

Role-Based Access

Tailored interfaces and permissions for artists, programmers, managers, and clients

Advanced Scheduling

Intelligent timeline management with dependency tracking and resource allocation

Time Tracking

Integrated time tracking for tasks with reporting and analysis tools

AI-Powered Assistance

ARIA (Artificial Resource Intelligence Assistant) enhances every aspect of production

ARIA Assistant

AI production manager that provides insights and automates routine tasks

Predictive Analytics

Forecast project timelines and resource needs based on historical data

Creative Suggestions

AI-powered creative recommendations for narrative, visual design, and gameplay

Automated QA

Identify potential issues before they become problems with AI-driven checks

Automation & Workflow

Streamline repetitive tasks and create efficient production pipelines

Node-Based Automation

Visual workflow editor for creating custom automation rules without coding

Asset Processing

Automated asset optimization, conversion, and implementation into engines

Smart File Management

Automatic folder creation and file organization based on project structure

Script Analysis

Convert scripts and design documents into structured tasks and assets

Asset Pipeline

End-to-end asset management from concept to implementation

Asset Creation

Integrated tools for concept art, modeling, texturing, and animation

Asset Optimization

AI-powered suggestions for optimizing assets without sacrificing quality

Version Control

Built-in versioning for all assets with visual comparison tools

Asset Database

Centralized repository for all project assets with powerful search capabilities

Motion Capture

Comprehensive tools for planning, executing, and processing mocap shoots

Shoot Planning

Tools for scheduling performers, equipment, and studio time

Performer Management

Database of performers with skills, availability, and performance history

Data Processing

Streamlined workflows for cleaning, retargeting, and implementing mocap data

Client Streaming

Real-time streaming of mocap sessions for remote client review and feedback

Communication & Collaboration

Unified tools for team communication and client collaboration

Integrated Messaging

Context-aware communication tools embedded throughout the platform

Client Portal

Secure access for clients to review work, provide feedback, and approve deliverables

External Studio Access

Granular permissions for collaborating with external teams and contractors

Review System

Structured review and approval workflows with annotation tools

Technical Integration

Seamless connections with industry-standard tools and platforms

DCC Integration

Deep integration with Blender, Houdini, Unreal, Substance, and more

Version Control

Integration with Git, Perforce, and other version control systems

Cloud Rendering

Managed render farm integration for distributed rendering tasks

Deployment Options

Flexible deployment on cloud, on-premises, or hybrid infrastructure

Studio Management

Tools for managing the business side of game and VFX production

Software Management

Centralized management of licenses, installations, and updates

Team Management

Tools for hiring, onboarding, training, and performance tracking

Resource Planning

Long-term planning tools for studio capacity and resource allocation

Knowledge Base

Centralized repository for studio standards, processes, and training materials

Versatile Pipeline

Project Types for Every Need

Specialized workflows for games, mocap outsourcing, and commercial projects

Game Projects

Complete pipeline for game development from concept to release

Level Management
Character Pipeline
Cinematics
+2 more

Mocap Outsourcing

Specialized tools for motion capture production and delivery

Shoot Planning
Performer Management
Data Processing
+2 more

VFX & Trailers

End-to-end solution for trailer and commercial production

Shot Management
Render Pipeline
Compositing
+2 more

Software Projects

Specialized tools for software development and deployment

Code Repository
Issue Tracking
CI/CD Pipeline
+2 more

Flexible Subproject Management

Break down complex projects into manageable components with Trinity's powerful subproject system

DLC

Manage downloadable content development and release

Marketing

Coordinate marketing assets and campaigns

Soundtrack

Manage music production and implementation

Localization

Streamline translation and cultural adaptation

Analytics

Track performance metrics and user behavior

Documentation

Create and maintain project documentation

Seamless Integration

Each subproject maintains its own pipeline while staying connected to the main project, ensuring consistent workflows and data integrity across your entire production.

Trinity Logo
Flexible Organization

Hierarchical Project Structure

Organize complex projects with customizable hierarchies, subprojects, and inheritance

Flexible Project Structure with Subprojects

Trinity's subproject system allows you to organize complex projects into manageable components, each with their own teams, timelines, and deliverables, while maintaining connections to the parent project.

Specialized Subproject Types

Create different types of subprojects like DLCs, trailers, marketing campaigns, and events, each with tailored workflows and templates.

External Studio Collaboration

Securely collaborate with external studios by giving them access only to the specific subprojects and assets they need, with granular permission controls.

Independent Timelines

Manage separate timelines for each subproject while maintaining visibility of dependencies and impacts on the main project schedule.

Asset Inheritance

Subprojects can inherit assets from the parent project while maintaining their own versions and modifications, ensuring consistency across the franchise.

Retrieval

Main Game Project

Active

Subprojects

Gamescom Reveal Trailer

Due: Aug 15, 2025

In Progress
Progress45%
SWCRTM
+5

Forest DLC

Due: Feb 15, 2026

Planning
Progress15%
JLRC
+3

Weapon System Overhaul

External: Quantum Studios

External
Progress60%
Limited access

External Access Request

Quantum Studios needs access to character models for weapon integration.

Recommended Subproject Structure Visualization

Main Game Project

Core assets & systems

DLC Subproject

Expansion content

Marketing

Trailers & promo

External Studio

Outsourced work

New Characters

Character assets

New Levels

Environment assets

Recommended: Create a hierarchical structure with clear inheritance paths between related subprojects

Marketing & Trailers

Create trailer subprojects with specialized workflows for cinematics, voice recording, music composition, and editing, all connected to your main game assets.

DLC & Expansions

Manage post-launch content with dedicated DLC subprojects that inherit from the main game while maintaining their own unique assets, features, and release schedules.

Events & Milestones

Create event-specific subprojects for trade shows, demos, and milestones, with specialized workflows for preparing and delivering content on tight deadlines.

External Studio Collaboration

Trinity makes it easy to collaborate with external studios by giving them secure, limited access to only the assets and information they need.

Granular permissions allow you to control exactly what external teams can see and modify

Asset versioning tracks changes made by external teams and allows for easy review and integration

Secure communication channels keep discussions organized and confidential

Automated notifications keep everyone informed of important updates and deadlines

Project Management

Visual Timeline Management

Track dependencies, milestones, and progress with powerful visualization tools

Project Timeline

January 2023
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Pre-Production
Pre-Production
100%
Concept Art
Concept Art
100%
3D Modeling
3D Modeling
85%
Rigging & Animation
Rigging & Animation
60%
Texturing
Texturing
75%
Lighting & Rendering
Lighting & Rendering
30%
Compositing
Compositing
10%
Final Delivery
Final Delivery
0%
Workflow Automation

Automation Engine

Eliminate repetitive tasks and focus on what matters

Visual Node Editor

Asset Uploaded
Validate Asset
Store in Database
Flag for Review
Notify Team
Notify Creator
Create Folders
Complete
Drag and drop nodes to create powerful automation workflows without writing a single line of code

Visual Workflow Builder

Create complex automation workflows with an intuitive drag-and-drop interface.

Custom Script Support

Extend automation with Python, JavaScript, or C# scripts for specialized tasks.

Template System

Create reusable templates for common tasks and workflows across projects.

AI-Assisted Automation

Let AI suggest and optimize automation workflows based on your team's patterns.

Multi-Step Processes

Chain together complex sequences with conditional logic and parallel execution.

Version Control Integration

Automatically commit, branch, and manage code with Git integration.

Folder Structure Generation

Automatically create and maintain consistent folder structures across projects.

The Best Part of All?

All automation workflows are version-controlled and can be shared across your team, ensuring consistent processes and easy onboarding for new team members.

Studio Management

Complete Studio Management Tools

Streamline your studio operations with comprehensive management tools built for creative production

Team Management

Comprehensive tools for hiring, onboarding, training, and performance tracking

Studio Operations

Manage facilities, equipment, and resources with automated scheduling and maintenance tracking

Analytics & Reporting

Real-time insights into studio performance, project progress, and resource utilization

Documentation

Centralized knowledge base for studio standards, processes, and training materials

Resource Planning

Capacity Planning

Long-term planning tools for studio capacity

Budget Tracking

Monitor project budgets and resource allocation

Training Programs

Manage employee training and development

Knowledge Base

Centralized documentation and guides

Infrastructure Management

Software Licenses

Manage software licenses and updates

Storage Management

Monitor and optimize storage usage

Facility Management

Track equipment and facility resources

Performance Metrics

Monitor system and network performance

Task Management

Intuitive Task Management

Visualize, prioritize, and optimize your production workflow

Kanban Boards

Visualize your workflow with customizable boards that adapt to your team's process. Drag and drop tasks between columns to update status.

Dependency Tracking

Visualize task dependencies and critical paths to identify bottlenecks before they impact your timeline.

Role-Based Views

Each team member sees a personalized dashboard with their tasks, priorities, and deadlines, filtered by role and project.

Task Dependencies

Task Dependencies

Asset Management

End-to-End Asset Pipeline

Manage assets from concept to implementation with powerful tracking and automation

Asset Pipeline Automation

Blender
Blender Model

Create base model in Blender

Houdini
Houdini Simulation

Add procedural effects in Houdini

Blender
Blender Retopology

Optimize mesh in Blender

Houdini
Houdini Auto-Rigging

AI-powered automatic rigging in Houdini

Substance Painter

Create PBR textures and materials

Unreal
Unreal Engine

Import into Unreal with materials

Substance Painter

Create PBR textures and materials

Drag and drop files or nodes to customize your asset processing pipeline across multiple DCC tools

One-Click Asset Pipeline

Trinity automates the entire asset creation process from concept to game-ready asset:

Automatic file transfers between DCC tools with format conversion

Houdini-powered rigging with automatic weight painting and control setup

Material setup with automatic PBR texture generation and assignment

LOD generation with optimized polygon reduction for game performance

USD Pixar File System Integration

Trinity leverages the Universal Scene Description (USD) format developed by Pixar to seamlessly transfer assets between different DCC tools, ensuring consistent rendering across any platform.

Unified asset representation across Blender, Houdini, Maya, and Unreal Engine

Layered composition allowing non-destructive asset modifications

Render-agnostic workflow enabling consistent results in any renderer

Automated USD conversion for legacy assets and file formats

Communications

Seamless Communication

Keep your team connected and aligned throughout production

Contextual Messaging

Discuss tasks, assets, and feedback directly in context, eliminating the need to switch between tools.

Integrated Video Calls

Launch video meetings directly from tasks or projects, with screen sharing and recording capabilities.

Smart Notifications

AI-powered notifications that prioritize what's important and reduce noise, delivered across desktop and mobile.

Unified Inbox

12 New Messages
A
Alex Johnson
10:32 AM

Character Design Feedback

I've reviewed the latest designs and have some thoughts on...

J
Jamie Kim
Yesterday

Marketing Campaign Update

The social media posts are scheduled for next week...

C
Chris Rodriguez
2 days ago

Website Contact Form

A potential client has reached out regarding...

T
Taylor Morgan
3 days ago

Social Media Engagement

Our latest post has received significant engagement...

All messages synced across platformsLast updated: Just now

Content Scheduler

Character Reveal: The Protagonist

Tomorrow, 12:00 PM
Scheduled

Behind the Scenes: Mocap Session

Mar 25, 3:00 PM
Scheduled

Game Development Update

Mar 22, 10:00 AM
Published
High Engagement

Trinity's unified communications hub saves teams an average of 5.2 hours per week by centralizing all messaging platforms.

Streamlined Client Portal

Give your clients a dedicated space to review work, provide feedback, and approve deliverables in real-time.

Client-Friendly Experience

  • Secure login with role-based permissions
  • Real-time streaming of mocap sessions
  • Instant feedback and approval workflows
  • Asset review and version comparison
  • Customizable dashboards for different client needs
  • Automated notifications for deliverables
trinity.333-studios.com/client-portal/streaming
Trinity Client Portal UI
Role-Based Experience

Tailored User Perspectives

Each team member sees an interface optimized for their specific role and responsibilities

Artist UI Preview
Motion Capture

Complete Mocap Pipeline

From shoot planning to data implementation, Trinity streamlines your motion capture workflow

Comprehensive Mocap Management

Shoot Planning

Schedule performers, equipment, and studio time with an integrated calendar system that prevents conflicts and optimizes resources.

Performer Management

Maintain a database of performers with skills, availability, and performance history to quickly find the right talent for each role.

Data Processing

Streamlined workflows for cleaning, retargeting, and implementing mocap data with automated quality checks and optimization.

Take Management

Organize, tag, and search mocap takes with powerful metadata tools and instant previews for efficient selection.

Motion Capture Performer
Performer Details
Available
Name: Idris Elba
Height: 6'2"
Specialties: Combat, Stunts
Last Session: Mar 15, 2025

Mocap Calendar & Scheduling

Mocap Calendar

May 2025
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Events for May 25, 2025

Combat Sequence - Level 3

shoot
scheduled
12:00 AM
Technical Integration

Seamless Integrations

Connect with your favorite tools and platforms for a unified workflow

Deep Technical Integration

DCC Tool Integration

Seamless connections with Blender, Houdini, Unreal, Substance Painter, and more through native plugins and API integrations.

Version Control

Integration with Git, Perforce, and other version control systems for code, assets, and project files.

Cloud Rendering

Managed render farm integration for distributed rendering tasks with automatic job distribution and monitoring.

Deployment Options

Flexible deployment on cloud, on-premises, or hybrid infrastructure to match your studio's security and performance needs.

Blender
Houdini
Unreal
Visual Studio
Premiere
DaVinci Resolve
Unreal Engine

Deep Unreal Engine Integration

Trinity provides the most comprehensive Unreal Engine integration available in any pipeline tool, streamlining your game development workflow from concept to delivery.

Our native plugin connects directly to the Unreal Editor, enabling seamless asset management, version control, and build automation without leaving your development environment.

Version Control

Seamless integration with Git for Unreal projects with automatic LFS setup and conflict resolution

Asset Management

Automated asset import with material setup, LOD generation, and collision mesh creation

Build Automation

One-click builds for multiple platforms with automatic versioning and distribution

Blueprint Sync

Synchronize Blueprint changes across team members with visual diff tools and merge assistance

Performance Monitoring

Real-time performance metrics and automated optimization suggestions for your Unreal projects

C++ Integration

Manage C++ code alongside Blueprints with integrated code review and automated testing

Custom Engine Automation

Trinity streamlines custom Unreal Engine builds across your entire team, ensuring everyone is working with the same engine version and features.

  • Automated engine cooking and binary distribution to all team members
  • Engine version control with custom plugin management
  • Centralized engine module management and distribution

Mocap Integration

Seamlessly import motion capture data directly into Unreal Engine with automatic character mapping and take management.

  • One-click import of mocap takes with automatic retargeting
  • Automatic Level Sequence creation from mocap data
  • Facial and body animation synchronization

Advanced Look Development

Trinity integrates advanced photogrammetry and look development tools directly into Unreal Engine, enabling high-quality asset creation with automated calibration and processing.

  • Automated color calibration and lighting setup
  • High-quality photogrammetry processing with quality validation
  • Real-time material and lighting adjustments
  • Version control for look development iterations
Advanced Look Development Setup

Look Development Setup

Automated render and processing pipeline

Advanced Unreal Features

Custom Plugin Management

Centralized repository for studio plugins with versioning and compatibility checks

Level Sequence Automation

Automatically generate and update cinematics from script and storyboard data

Material Library

Shared material library with version control and automatic parameter synchronization

Animation Retargeting

Automated animation retargeting between different character skeletons

User Experience

Personalized Employee Dashboard

Tailored to each team member's role and responsibilities

Personalized Employee Dashboard

Trinity provides each team member with a personalized dashboard that shows their tasks, priorities, upcoming meetings, and notifications, all tailored to their role and current projects.

Prioritized Task View

See your most important tasks for the day, automatically prioritized by deadlines, dependencies, and project priorities.

Meeting Reminders

Never miss a meeting with smart reminders that appear at the right time, with context about the meeting and quick-join links.

Team Activity

Stay informed about what your team is working on, with updates on completed tasks and milestones.

Performance Metrics

Track your productivity and contributions with personalized metrics and insights from ARIA.

AJ

Alex Johnson

Character Artist

Today's Tasks

Tuesday, March 22

Finish protagonist model

Retrieval Project

High
Progress75%
Due in 3 hours

Review character textures

Retrieval Project

Medium
Progress30%
Due tomorrow

Upcoming Meetings

Art Team Standup

11:00 AM - 11:30 AM

ARIA Reminder

Art Team Standup in 15 minutes. Would you like to prepare your update?

Meeting Alert

Don't forget your presentation for the client review at 2:00 PM today.

Project-Specific Views

Trinity automatically organizes your dashboard based on your current projects, showing the most relevant tasks, assets, and information for what you're working on right now.

Contextual Documentation

Access task-specific documentation, references, and guidelines directly from your dashboard, ensuring you have all the information you need to complete your work.

One-Click Actions

Perform common actions directly from your dashboard, such as submitting work for review, joining meetings, or requesting feedback from team members.

Client Success

Trusted by Studios

See what industry leaders are saying about Trinity

PathGamesPathGames
Game Studio

"Trinity has streamlined our entire pipeline. The ability of syncing and managing all our devkits at once is the cherry on top of the cake."

G

Gonzalo G. Luna

Founder and Creative Director, PathGames

Daloar StudiosDaloar Studios
Game Studio

"With Trinity, our team collaborates faster and more transparently than ever before. It's become the backbone of our production."

D

David Lorenzo

CEO, Daloar Studios

PathGames logo
Daloar logo
CindersProd logo
333Studios logo
Knowledge Management

Customizable Help Center

Build your studio's knowledge base directly into Trinity

Your Studio's Knowledge, Accessible Anywhere

Trinity's Help Center isn't just about software documentation. It's a fully customizable knowledge base that grows with your studio and projects.

Studio Documentation

Add your studio's pipeline documentation, naming conventions, and best practices.

Project-Specific Knowledge

Create project-specific sections with unique requirements, references, and guidelines.

Technical Documentation

Document custom tools, scripts, and technical specifications for your team.

Nomenclature Database

Maintain consistent naming conventions across all projects with searchable references.

Trinity Help Center

Studio Naming Conventions

Custom

Official naming standards for all studio assets

Character Rigging Standards

Custom

Technical specifications for character rigs

Studio Pipeline Overview

Custom

End-to-end workflow documentation

Add Your Own Documentation

Click the "+" button to add custom documentation, guides, or references for your team.

Ready to Transform Your Pipeline?

Join the studios already using Trinity to streamline their production workflows.