The comprehensive pipeline management solution for modern game and VFX studios
From indie studios to established enterprises
Trinity redefines what's possible in production pipelines, with revolutionary capabilities that transform how studios create
Unlike generic tools, Trinity is crafted exclusively for game and VFX production workflows
Predictive analytics and creative assistance that transforms how studios operate
The interface transforms based on who you are, showing only what's relevant to your role
Contextual messaging and integrated video calls that keep your team in perfect sync
Automated optimization, conversion, and implementation of assets across your pipeline
Instantly transform scripts and design documents into structured, assignable tasks
Effortless build generation and platform deployment with comprehensive tracking
Complete oversight of resources, talent, and operations in one unified system
A beautiful, branded space for clients to review, approve, and collaborate
Comprehensive tools for planning, capturing, processing, and implementing motion data
Create powerful automation pipelines with an intuitive node-based visual editor
Native integration with industry-standard tools and customizable API access
Trinity isn't just another project management tool—it's built from the ground up for the unique demands of game and VFX production.
Specialized project templates for games, cinematics, and trailers
Industry-specific workflows and terminology
End-to-end pipeline coverage from concept to delivery
Built by production veterans who understand your challenges
Intelligent systems that optimize workflows and enhance studio operations
Advanced Technology for Logistics Automation and Studio Intelligence
Intelligent systems that optimize workflows and enhance studio operations
Forecast project timelines and resource needs based on historical data
AI-powered creative recommendations for narrative, visual design, and gameplay
Automate routine tasks and optimize production pipelines
AI-powered assistant that helps manage day-to-day production tasks
ATLAS automatically converts scripts into structured production tasks
* This is a demonstration of ATLAS capabilities in the Trinity Desktop app. No actual analysis is being performed.
ATLAS will analyze your script to identify characters, locations, props, VFX requirements, and more. Then automatically generate production tasks based on the analysis.
Extract characters, scenes, props, and other elements from screenplay documents to automatically generate production tasks.
Transform creative documents into structured production pipelines with dependencies and resource requirements.
Trinity provides all the tools you need to manage complex game and VFX production pipelines
Comprehensive tools for managing all aspects of game and VFX production
Organize complex projects with customizable hierarchies, subprojects, and inheritance
Tailored interfaces and permissions for artists, programmers, managers, and clients
Intelligent timeline management with dependency tracking and resource allocation
Integrated time tracking for tasks with reporting and analysis tools
ARIA (Artificial Resource Intelligence Assistant) enhances every aspect of production
AI production manager that provides insights and automates routine tasks
Forecast project timelines and resource needs based on historical data
AI-powered creative recommendations for narrative, visual design, and gameplay
Identify potential issues before they become problems with AI-driven checks
Streamline repetitive tasks and create efficient production pipelines
Visual workflow editor for creating custom automation rules without coding
Automated asset optimization, conversion, and implementation into engines
Automatic folder creation and file organization based on project structure
Convert scripts and design documents into structured tasks and assets
End-to-end asset management from concept to implementation
Integrated tools for concept art, modeling, texturing, and animation
AI-powered suggestions for optimizing assets without sacrificing quality
Built-in versioning for all assets with visual comparison tools
Centralized repository for all project assets with powerful search capabilities
Comprehensive tools for planning, executing, and processing mocap shoots
Tools for scheduling performers, equipment, and studio time
Database of performers with skills, availability, and performance history
Streamlined workflows for cleaning, retargeting, and implementing mocap data
Real-time streaming of mocap sessions for remote client review and feedback
Unified tools for team communication and client collaboration
Context-aware communication tools embedded throughout the platform
Secure access for clients to review work, provide feedback, and approve deliverables
Granular permissions for collaborating with external teams and contractors
Structured review and approval workflows with annotation tools
Seamless connections with industry-standard tools and platforms
Deep integration with Blender, Houdini, Unreal, Substance, and more
Integration with Git, Perforce, and other version control systems
Managed render farm integration for distributed rendering tasks
Flexible deployment on cloud, on-premises, or hybrid infrastructure
Tools for managing the business side of game and VFX production
Centralized management of licenses, installations, and updates
Tools for hiring, onboarding, training, and performance tracking
Long-term planning tools for studio capacity and resource allocation
Centralized repository for studio standards, processes, and training materials
Specialized workflows for games, mocap outsourcing, and commercial projects
Complete pipeline for game development from concept to release
Specialized tools for motion capture production and delivery
End-to-end solution for trailer and commercial production
Specialized tools for software development and deployment
Break down complex projects into manageable components with Trinity's powerful subproject system
Manage downloadable content development and release
Coordinate marketing assets and campaigns
Manage music production and implementation
Streamline translation and cultural adaptation
Track performance metrics and user behavior
Create and maintain project documentation
Each subproject maintains its own pipeline while staying connected to the main project, ensuring consistent workflows and data integrity across your entire production.
Organize complex projects with customizable hierarchies, subprojects, and inheritance
Trinity's subproject system allows you to organize complex projects into manageable components, each with their own teams, timelines, and deliverables, while maintaining connections to the parent project.
Create different types of subprojects like DLCs, trailers, marketing campaigns, and events, each with tailored workflows and templates.
Securely collaborate with external studios by giving them access only to the specific subprojects and assets they need, with granular permission controls.
Manage separate timelines for each subproject while maintaining visibility of dependencies and impacts on the main project schedule.
Subprojects can inherit assets from the parent project while maintaining their own versions and modifications, ensuring consistency across the franchise.
Main Game Project
Due: Aug 15, 2025
Due: Feb 15, 2026
External: Quantum Studios
Quantum Studios needs access to character models for weapon integration.
Core assets & systems
Expansion content
Trailers & promo
Outsourced work
Character assets
Environment assets
Recommended: Create a hierarchical structure with clear inheritance paths between related subprojects
Create trailer subprojects with specialized workflows for cinematics, voice recording, music composition, and editing, all connected to your main game assets.
Manage post-launch content with dedicated DLC subprojects that inherit from the main game while maintaining their own unique assets, features, and release schedules.
Create event-specific subprojects for trade shows, demos, and milestones, with specialized workflows for preparing and delivering content on tight deadlines.
Trinity makes it easy to collaborate with external studios by giving them secure, limited access to only the assets and information they need.
Granular permissions allow you to control exactly what external teams can see and modify
Asset versioning tracks changes made by external teams and allows for easy review and integration
Secure communication channels keep discussions organized and confidential
Automated notifications keep everyone informed of important updates and deadlines
Track dependencies, milestones, and progress with powerful visualization tools
Eliminate repetitive tasks and focus on what matters
Create complex automation workflows with an intuitive drag-and-drop interface.
Extend automation with Python, JavaScript, or C# scripts for specialized tasks.
Create reusable templates for common tasks and workflows across projects.
Let AI suggest and optimize automation workflows based on your team's patterns.
Chain together complex sequences with conditional logic and parallel execution.
Automatically commit, branch, and manage code with Git integration.
Automatically create and maintain consistent folder structures across projects.
All automation workflows are version-controlled and can be shared across your team, ensuring consistent processes and easy onboarding for new team members.
Streamline your studio operations with comprehensive management tools built for creative production
Comprehensive tools for hiring, onboarding, training, and performance tracking
Manage facilities, equipment, and resources with automated scheduling and maintenance tracking
Real-time insights into studio performance, project progress, and resource utilization
Centralized knowledge base for studio standards, processes, and training materials
Long-term planning tools for studio capacity
Monitor project budgets and resource allocation
Manage employee training and development
Centralized documentation and guides
Manage software licenses and updates
Monitor and optimize storage usage
Track equipment and facility resources
Monitor system and network performance
Visualize, prioritize, and optimize your production workflow
Visualize your workflow with customizable boards that adapt to your team's process. Drag and drop tasks between columns to update status.
Visualize task dependencies and critical paths to identify bottlenecks before they impact your timeline.
Each team member sees a personalized dashboard with their tasks, priorities, and deadlines, filtered by role and project.
Manage assets from concept to implementation with powerful tracking and automation
Create base model in Blender
Add procedural effects in Houdini
Optimize mesh in Blender
AI-powered automatic rigging in Houdini
Create PBR textures and materials
Import into Unreal with materials
Create PBR textures and materials
Trinity automates the entire asset creation process from concept to game-ready asset:
Automatic file transfers between DCC tools with format conversion
Houdini-powered rigging with automatic weight painting and control setup
Material setup with automatic PBR texture generation and assignment
LOD generation with optimized polygon reduction for game performance
Trinity leverages the Universal Scene Description (USD) format developed by Pixar to seamlessly transfer assets between different DCC tools, ensuring consistent rendering across any platform.
Unified asset representation across Blender, Houdini, Maya, and Unreal Engine
Layered composition allowing non-destructive asset modifications
Render-agnostic workflow enabling consistent results in any renderer
Automated USD conversion for legacy assets and file formats
Keep your team connected and aligned throughout production
Discuss tasks, assets, and feedback directly in context, eliminating the need to switch between tools.
Launch video meetings directly from tasks or projects, with screen sharing and recording capabilities.
AI-powered notifications that prioritize what's important and reduce noise, delivered across desktop and mobile.
I've reviewed the latest designs and have some thoughts on...
The social media posts are scheduled for next week...
A potential client has reached out regarding...
Our latest post has received significant engagement...
Trinity's unified communications hub saves teams an average of 5.2 hours per week by centralizing all messaging platforms.
Give your clients a dedicated space to review work, provide feedback, and approve deliverables in real-time.
Each team member sees an interface optimized for their specific role and responsibilities
From shoot planning to data implementation, Trinity streamlines your motion capture workflow
Schedule performers, equipment, and studio time with an integrated calendar system that prevents conflicts and optimizes resources.
Maintain a database of performers with skills, availability, and performance history to quickly find the right talent for each role.
Streamlined workflows for cleaning, retargeting, and implementing mocap data with automated quality checks and optimization.
Organize, tag, and search mocap takes with powerful metadata tools and instant previews for efficient selection.
Connect with your favorite tools and platforms for a unified workflow
Seamless connections with Blender, Houdini, Unreal, Substance Painter, and more through native plugins and API integrations.
Integration with Git, Perforce, and other version control systems for code, assets, and project files.
Managed render farm integration for distributed rendering tasks with automatic job distribution and monitoring.
Flexible deployment on cloud, on-premises, or hybrid infrastructure to match your studio's security and performance needs.
Trinity provides the most comprehensive Unreal Engine integration available in any pipeline tool, streamlining your game development workflow from concept to delivery.
Our native plugin connects directly to the Unreal Editor, enabling seamless asset management, version control, and build automation without leaving your development environment.
Seamless integration with Git for Unreal projects with automatic LFS setup and conflict resolution
Automated asset import with material setup, LOD generation, and collision mesh creation
One-click builds for multiple platforms with automatic versioning and distribution
Synchronize Blueprint changes across team members with visual diff tools and merge assistance
Real-time performance metrics and automated optimization suggestions for your Unreal projects
Manage C++ code alongside Blueprints with integrated code review and automated testing
Trinity streamlines custom Unreal Engine builds across your entire team, ensuring everyone is working with the same engine version and features.
Seamlessly import motion capture data directly into Unreal Engine with automatic character mapping and take management.
Trinity integrates advanced photogrammetry and look development tools directly into Unreal Engine, enabling high-quality asset creation with automated calibration and processing.
Look Development Setup
Automated render and processing pipeline
Centralized repository for studio plugins with versioning and compatibility checks
Automatically generate and update cinematics from script and storyboard data
Shared material library with version control and automatic parameter synchronization
Automated animation retargeting between different character skeletons
Tailored to each team member's role and responsibilities
Trinity provides each team member with a personalized dashboard that shows their tasks, priorities, upcoming meetings, and notifications, all tailored to their role and current projects.
See your most important tasks for the day, automatically prioritized by deadlines, dependencies, and project priorities.
Never miss a meeting with smart reminders that appear at the right time, with context about the meeting and quick-join links.
Stay informed about what your team is working on, with updates on completed tasks and milestones.
Track your productivity and contributions with personalized metrics and insights from ARIA.
Character Artist
Retrieval Project
Retrieval Project
11:00 AM - 11:30 AM
Art Team Standup in 15 minutes. Would you like to prepare your update?
Don't forget your presentation for the client review at 2:00 PM today.
Trinity automatically organizes your dashboard based on your current projects, showing the most relevant tasks, assets, and information for what you're working on right now.
Access task-specific documentation, references, and guidelines directly from your dashboard, ensuring you have all the information you need to complete your work.
Perform common actions directly from your dashboard, such as submitting work for review, joining meetings, or requesting feedback from team members.
See what industry leaders are saying about Trinity
"Trinity has streamlined our entire pipeline. The ability of syncing and managing all our devkits at once is the cherry on top of the cake."
Gonzalo G. Luna
Founder and Creative Director, PathGames
"With Trinity, our team collaborates faster and more transparently than ever before. It's become the backbone of our production."
David Lorenzo
CEO, Daloar Studios
Build your studio's knowledge base directly into Trinity
Trinity's Help Center isn't just about software documentation. It's a fully customizable knowledge base that grows with your studio and projects.
Add your studio's pipeline documentation, naming conventions, and best practices.
Create project-specific sections with unique requirements, references, and guidelines.
Document custom tools, scripts, and technical specifications for your team.
Maintain consistent naming conventions across all projects with searchable references.
Official naming standards for all studio assets
Technical specifications for character rigs
End-to-end workflow documentation
Click the "+" button to add custom documentation, guides, or references for your team.
Join the studios already using Trinity to streamline their production workflows.